By Cath on 30 May, 2012
Presenting… Tricia Meier, teacher of a Year 5/6 class at Curtin Primary School, talking about her and her class’ experience of playing Sembl at the Museum. Read more >
Posted in Program, The Museum Game | Tagged Arts, children, competition, critical thinking, engagement, English, exhibitions, games, history, inclusion, interactive, resonance, teaching, technology
By Cath on 28 May, 2012
We’ve had quite a bit of press lately about the project to pilot a system for mobile telepresence at the Museum. So what is it all about? And what makes it unique and special? Read more >
Posted in Classroom resources, Exhibition, Program | Tagged interactive, mobile telepresence, robots, video conference
By Cath on 15 May, 2012
Yesterday the group of kids who played Sembl on paper last September returned to the Museum to play the prototype game *on iPad*. Cath reports on their response. Read more >
Posted in Objects, The Museum Game | Tagged children, collaboration, engagement, exhibitions, games, interactive, iPad, social learning, technology
By Cath on 16 April, 2012
The Sembl prototype will soon be playable! Here, Cath introduces the concept at the core of the game, as a prelude to an online tutorial for teachers. Read more >
Posted in Be involved, Classroom resources, Objects, Program, The Museum Game | Tagged children, creativity, divergent thinking, games, teaching
By Cath on 6 January, 2012
Having spring-cleaned our Education & Kids online content, it’s now much easier to find resources for classroom learning that are relevant to you and your students. Read more >
Posted in Classroom resources | Tagged ease, English, primary sources, teaching
By Susanna on 21 December, 2011
At a recent event about our exhibition of modern Chinese art, we heard three unique perspectives from three different teachers of: history, visual art and Chinese language and culture. Marie-Ann, Veronika and Susanna report. Read more >
Posted in Exhibition, Inspiration, Professional learning | Tagged art, culture, history, language, professional development
By Cath on 2 December, 2011
Cath shares an overview of the Museum’s forthcoming real-time multiplayer iPad game, and an update on work-in-progress. First presented in person to the Apple University Consortium conference Create World 2011, it is available here as a PDF. Read more >
Posted in Professional learning, The Museum Game | Tagged critical thinking, difference, engagement, games, technology
By Cath on 20 November, 2011
Sembl is all about connectedness – and I love that the kids who helped us playtest totally got that. Maybe by playing Sembl we really will save the world :) With that in mind, I present a music video from the wonderful Symphony of Science. Read more >
Posted in Inspiration, The Museum Game | Tagged big picture, engagement, music, video
By Susanna on 27 October, 2011
Susanna makes a case for the value of historical fiction as a pathway to historical learning. Read more >
Posted in Inspiration | Tagged history, real, storytelling, veracity
By Susanna on 13 October, 2011
As she thinks through which character to develop for her ‘Meet the People’ performance, Susanna wonders whether some stories are too hard or too much for students to take. Read more >
Posted in Program | Tagged affect, emotional engagement, question, storytelling, work-in-progress
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