The Museum Game
Below are posts about the educational principles underlying the iPad game, and its value as a learning environment. For technical and design posts, see our Labs blog. And for a bigger picture – context, concepts, cohort – see Cath’s blog.
By Cath on 25 October, 2012
Introducing… The Museum Game – a video introduction, curriculum links, and a booking form :) Read more >
Posted in Be involved, Program, The Museum Game | Tagged children, critical thinking, culture, engagement, English, exhibitions, games, history, interactive, photographs
By Cath on 12 September, 2012
News in (very) brief of our progress in developing The Museum Game for a beta release next month. Read more >
Posted in Program, The Museum Game | Tagged games
By Cath on 30 May, 2012
Presenting… Tricia Meier, teacher of a Year 5/6 class at Curtin Primary School, talking about her and her class’ experience of playing Sembl at the Museum. Read more >
Posted in Program, The Museum Game | Tagged Arts, children, competition, critical thinking, engagement, English, exhibitions, games, history, inclusion, interactive, resonance, teaching, technology
By Cath on 15 May, 2012
Yesterday the group of kids who played Sembl on paper last September returned to the Museum to play the prototype game *on iPad*. Cath reports on their response. Read more >
Posted in Objects, The Museum Game | Tagged children, collaboration, engagement, exhibitions, games, interactive, iPad, social learning, technology
By Cath on 16 April, 2012
The Sembl prototype will soon be playable! Here, Cath introduces the concept at the core of the game, as a prelude to an online tutorial for teachers. Read more >
Posted in Be involved, Classroom resources, Objects, Program, The Museum Game | Tagged children, creativity, divergent thinking, games, teaching
By Cath on 2 December, 2011
Cath shares an overview of the Museum’s forthcoming real-time multiplayer iPad game, and an update on work-in-progress. First presented in person to the Apple University Consortium conference Create World 2011, it is available here as a PDF. Read more >
Posted in Professional learning, The Museum Game | Tagged critical thinking, difference, engagement, games, technology
By Cath on 20 November, 2011
Sembl is all about connectedness – and I love that the kids who helped us playtest totally got that. Maybe by playing Sembl we really will save the world :) With that in mind, I present a music video from the wonderful Symphony of Science. Read more >
Posted in Inspiration, The Museum Game | Tagged big picture, engagement, music, video
By Cath on 30 September, 2011
This week we hosted a group of 23 local students, aged 9 to 11, to playtest Sembl and share their experience with us. It was very useful for us, and fun all round, so thanks, 4/5TM from Curtin Primary. Read more >
Posted in Program, The Museum Game | Tagged children, engagement, games, iPads, mobile
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